Weapon (rapier), Uncommon (Requires Attunement) A pristine mithril rapier with an ornate handguard, that appears to shimmer in the light. You have a +1 bonus to attack and damage rolls made with this magic weapon.

  • An attuned wielder can cast Zephyr Strike once per short or long rest.
  • Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
  • Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.